Approved Vendor

GARENA Free Fire – BEATz Go Boom

Client
Garena Free Fire
Production
Nexus Studios
Director
Misha Rozema
Postproduction
Post Panic, Juice

Chaos erupts when teens from across the globe morph into their in-game avatars and learn how to harness the power (and perfect their dance moves). Check out the action-packed cinematic trailer, part of a disruptive campaign of a mobile battle royale game Garena Free Fire, directed by Mischa Rozema, master of mixed-media storytelling. 

We cooperated with The Panics on enhancing the action sequences captured in-camera, but also had a chance to craft some CG shots. Every single J. department got involved in developing in-game characters, including hair grooming, and animation followed by blazes & explosions in full CG shots… you know things that every artist’s dreams are made of. 

Client
Garena Free Fire
Production
Nexus Studios
Director
Mischa Rozema
Post Production
Post Panic, Juice
Post Panic:
Executive Producer
Jules Tervoort
Head of Post-Production
Ivor Goldberg
Senior VFX Producer
Kristian Stoykov
VFX Supervisor
Guido Ekker
CG Supervisor
Jeroen Aerts
Comp Supervisor
Chris Staves
Juice:
Head of CG
Tomasz Dyrduła
Supervisor
Piotr Koczan
Head of Production
Maciej Gołębiowski
Producer
Olga Rabiecka
Art Direction
Kristian Dulnik, Wojciech Magierski
Asset Lead
Mieszko Łaciński
Animation Lead
Tomasz Woroniak
Lighting&Rendering Lead
Andrzej Sykut
Compositing Lead
Selim Sykut
Grooming Lead
Jarosław Handrysik
TD
Marko Zaric
On-set Supervisor Support
Paweł Białowąs, Łucki Krzysztof
Asset Artists
Mieszko Łaciński, Kateryna Vasylenko, Kacper Kyc, Maciej Jasiński, Łukasz Podwysocki, Ewa Plecka, Katarzyna Seńczuk, Daniik Nikulcha, Joanna Kobierska, Julia Zobniow
Shot Sculpting
Kateryna Vasylenko
Rigging Artists
Tymoteusz Juras, Michał Wojciechowski, Tomasz Woroniak, Paweł Żugaj
Motion Capture
Branko Brkovic, Nikola Vulovic
Animation Artists
Tomasz Woroniak, Michał Wojciechowski, Paweł Żugaj, Zuzanna Suska, Tymoteusz Juras, Katarzyna Gwoździk
Simulation Artists
Jarosław Handrysik, Tymoteusz Juras, Tomasz Gugała
FX Artists
Kamil Kryński, Paweł Pojedynek
Lighting & Render Artists
Andrzej Sykut, Łukasz Walicki, Karol Próba, Tomasz Gugała, Mikołaj Lalak
Compositing Artists
Szymon Jaskuła, Paweł Białowąs, Selim Sykut, Tomasz Potakowski, Justyna Podżorny, Przemysław Czapla, Grzegorz Żołnowski
Matte Paint Artist
Tomasz Świżewski
Data Wrangler
Grzegorz Kapelczak
IT Team
Jarosław Ćwirzeń, Bartosz Schmar
Pipeline Developers
Tomasz Szymski, Przemysław Wiktorek
Team Coordinator
Maciej Tunikowski
Postproduction support
Animanistan, Dash Dot Creations, Roots VFX, Ikona